Search Issue Tracker
Using "LZ4" or "LZ4HC" compression methods results in an error in Standa...
Reproduction steps: 1. Open "WindowsVideoIssue.zip" project2. Open "start" scene and enter Play mode3. Notice that a video is being ... Read more
Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more
[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce:1. Open the attached project;2. Change Graphics API to Vulkan;3. Build and Run "ShaderTest_Custom_ComputeShader_Indirec... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce:1. Create a new project2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234")3. Copy and... Read more
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce:1. Open 'build settings' and switch to Android platform2. Open 'player settings' and set 'GPU Skinning' on / off3... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more
[Gameroom] InputField doesn't accept characters after minimising a maxim...
To reproduce:1) Open attached project2) Build and run for FB Gameroom3) Write something in the fieldExpected: Writing works4) Maximi... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce:1. Open user attached project2. Build the project3. Notice that build fails with: "UnauthorizedAccessException: A... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce:1. Switch to the android platfrom2. Open ParticleTest.unity3. Select the particle system4. Play the system Expect... Read more
[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value