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[Mobile] Reflection is distorted when using Baked reflection probes
1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more
[Visual Effect Graph] Creating a VFX while using Legacy Render Pipe Sett...
Reproduction steps: 1. Open "PackageManagerBroken.zip" project2. "Hidden/VFX/System 1/Quad Output" -> "Compile and show code"3. E... Read more
[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce:1. Open the attached project2. Build and run Main scene on device (press autorotation button and enable all orienta... Read more
[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...
To reproduce:1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the e... Read more
[UIElements] TextField padding is missing on the right side when text is...
How to reproduce:1. Open attached "Bug_UIElements_Padding.zip" project2. Go to Test -> "UIElements_Padding_Bug"3. Observe TextFie... Read more
Some Pointer Event Data are set to null if getting them with OnPointerDo...
How to reproduce:1. Open the attached "case_1103075-Pointer Event Data repro" project2. Open "NewBehaviorScript3. Add a Breakpoint o... Read more
[IL2CPP] Build fails with abstract methods and generics
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[Android] "Preserve framebuffer alpha" flag always shows the phone backg...
Steps to reproduce:1. Open user attached project2. Make sure that Preserve Framebuffer Alpha is enabled3. Build & Run to an Andr... Read more
[IL2CPP] Build fails with C# plug in which has nested pointer
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center