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Selecting a single Frame with a mouse click in the Profile Analyzer char...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Crash on ManagedTempMemScope::Allocate when a custom stack container is ...
Reproduction steps:1. Open user's attached project2. Try closing the project--observe crash Reproducible with: 2019.3.11f1 (editor f... Read more
Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...
Reproduction steps:1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.14f... Read more
OnEnable/OnDisable is called the second time when setting GameObject's i...
How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more
Profile Analyzer Frame and Marker Summary far-right columns values get c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more
GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...
Reproduction steps:1. Open the project from the attached file "1231998.zip"2. Open "SampleScene" and enter Play Mode3. Inspect FPS i... Read more
[Timeline] New clip is created when editing the last frame on a clip in ...
How to reproduce:1. Open user's attached "2020.2.0a5-806434" project2. Open "SampleScene" Scene3. Open Timeline (Window->Sequance... Read more
Tile Palette window's tile grid does not render sprites
How to reproduce:1. Open the user's attached project2. Observe the Tile Palette window Expected result: There are sprites rendered i... Read more
Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...
How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions