Search Issue Tracker
[PLM] First small lightmap blocks following bigger lightmaps from being ...
When progressive updates is enabled, if there is enough memory for a first lightmap (a small one) but not enough memory for one of t... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more
[Shader Graph] Exposed properties of Shader Graph cannot be selected for...
On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more
[Localization] The properties of the Shared Table Entry Metadata are una...
How to reproduce:1. Open the project "case_1231178-TableEntry"2. Select the Asset Table "Asset_Table_de" in the Assets folder in the... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more
[Shadergraph] Deleting a property node while your mouse is over it leave...
Reproduces in every version back to 5.1.7 where property highlighting was first introduced. Repro steps1. Create a PBR Shadergraph a... Read more
[Shadergraph] Hitting Esc while click and dragging to reorder properties...
When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more
Asset Reference name is spammed over EditorGUI when Label is set to GUIC...
How to reproduce:1. Open "AddressableFieldIssue" project2. Open "SampleScene"3. Select "Test" in Hierarchy Expected result: No label... Read more
Scene picker/visibility controls do not function when objects are put in...
How to reproduce:1. Open up user attached project2. Add a Scene called 'main' to Hierarchy3. Set up your Scene view so you could see... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code