Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0b12
Issue ID
1106118
Regression
Yes
Unity crashes on RecordUnapplicableOverrides when trying to make a new Prefab Variant
How to reproduce:
1. Open the attached project
2. Open the "Main.scene" scene
3. Drag the "Button - Write" GameObject from the Hierarchy (Canvas - Main/Container - ScreenManager/Canvas - Menu/Container - Content/Buttons - Message/Button - Write) to the Project window.
4. Select "new Prefab Variant"
Actual result: Unity crashes.
Reproducible with: 2018.3.0b12.
Not reproducible with 2019.1.0a13, 2018.3.1f1, 2018.3.0b13, 2018.3.0b11.
Note:
Can't check earlier versions because the project gets corrupted.
------------------------------------------------
Fixed in 2018.3.0b13.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment