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[Hub] Available space does not take temporary files into consideration
Reproduction steps: 1. Open Unity Hub 2. Go to "Installs" > "Install Editor" 3. Select any Unity Editor version 4. Observe the avail... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps: 1. Create a new project 2. Add a GameObject to the scene 3. Without saving beforehand, rename the scene Expecte... Read more
Only one 'Compressed in memory' AudioClip is playable in WebGL Player
How to reproduce: 1. Open the user’s attached “AudioBug_.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform 4.... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps: 1. Create and open a new project 2. Drag "MayaSphere.mb" to the Assets folder 3. Right-click on "MayaSphere.mb" ... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
[Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBugz (unity3d.com)|https:/... Read more
Uncaught RuntimeError null function or function signature mismatch when ...
How to reproduce: 1. Open the attached project "AddressablesBug.zip" 2. Open File>Build Settings... 3. Switch Platform to WebGL 4. S... Read more
Editor freezes if loading Scenes by calling sceneHandle.WaitForCompletio...
How to reproduce: 1. Open project "FreezeWhenLoadingScene2022.1.zip" 2. Open "Boot" Scene (Assets>Scenes>Boot) 3. Enter the Play ... Read more
Wrong Particle is replaced by Ring Buffer Mode when a specific Particle ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "TestScene" (Assets/TestScene.unity) 3. In the Hierarchy wind... Read more
[Mac] Additionally opened windows open in fullscreen when Unity's window...
How to reproduce: 1. Open any Unity project 2. Fullscreen the Unity window 3. Open any new window from the Window dropdown menu Exp... Read more
[M1][Monterey] Scene and Game views flicker when moving cursor between t...
Reproduction steps: 1. Open the user's attached project 2. Move mouse between scene and game view over Maxime On Play Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support