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Editor crashes on mono_log_write_logfile when attaching a debugger and t...
Reproduction steps:1. Open the attached project "case_1231344_repro.zip"2. Enter Play mode3. Open any script with Visual Studio 2019... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce:1. Create and open a new project2. Open the Profiler window with CPU module active3. Enter Play mode for a few seco... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce:1. Create a new project2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and sel... Read more
[HDRP] Camera background color changes on changing color in Sprite Shape...
Camera background color changes on changing color in Sprite Shape renderer. Steps to repro:1. Create a new HDRP Project.2. Windows &... Read more
Animation window is unresponsive when other Animation window is open and...
To reproduce:1. Open attached project ("case_1240548.zip")2. From Hierarchy select "Cube" Game Object3. Play the Animation Clip in t... Read more
[2D Sprite] Snapping occurred only in one direction with selection of Re...
Snapping occurred only in one direction with selection of Rect Tool either Horizontally or Vertically Steps to Repro: 1. Create a ne... Read more
Editor crashes when opening Animator transition settings with specific h...
How to reproduce:1. Open 'Scene' from "AnimatorCrashRepro.zip"2. Open Animator window3. Select 'Dissolver' in the Hierarchy window4.... Read more
[2D SpriteShapeProfile] "Assertion failed on expression" thrown on Incre...
"Assertion failed on expression" thrown on Increasing scale of z axis to 1e+23 or more of SpriteShapeProfile Steps to Reproduce:1. C... Read more
[HDRP] Expanding invalid MinMaxAABB errors are thrown on creating Sprite...
Expanding invalid MinMaxAABB errors are thrown on creating SpriteShape controller. Steps to repro:1. Create a new HDRP Project.2. Wi... Read more
[HDRP] Auto exposure effects occur on entering/exiting in play mode with...
Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components