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[General] Prefab with RectTransform and TextMeshPro component is in UI E...
How to reproduce:1. Open attached project "ui-environment.zip"2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshP... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
Custom function under GameObject menu does not appear in the right-click...
How to reproduce:1. Open tester-submitted project (CustomMenuItemFunction)2. Click the 'GameObject' option in the toolbar - both cus... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro- Open Unity 2019.1.0b10- Inst... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce:1. Open attached project "EditModeBug.zip" and scene "SampleScene"2. In Hierarchy window, select any "Buggy Object"... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce:1. Create a new project2. Create a new C# script named "EditorUtilityDisplayProgressBar"3. Paste in the example cod... Read more
Impossible to change Scale values when GameObject is disabled and enable...
How to reproduce:1. Open the attached project2. Open the "test" scene3. Enter the Play Mode4. In the Hierarchy window expand "Female... Read more
[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...
Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene012. Navigate to Assets > Textures and sel... Read more
Test Runner does not run individual Test Fixtures
To reproduce:1. Open attached project2. Open the Test Runner window3. Right-click on test fixture named 'Fixture Tests("Answer",42)'... Read more
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro:1. Open att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened