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Custom function under GameObject menu does not appear in the right-click...
How to reproduce:1. Open tester-submitted project (CustomMenuItemFunction)2. Click the 'GameObject' option in the toolbar - both cus... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro- Open Unity 2019.1.0b10- Inst... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce:1. Open attached project "EditModeBug.zip" and scene "SampleScene"2. In Hierarchy window, select any "Buggy Object"... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce:1. Create a new project2. Create a new C# script named "EditorUtilityDisplayProgressBar"3. Paste in the example cod... Read more
Impossible to change Scale values when GameObject is disabled and enable...
How to reproduce:1. Open the attached project2. Open the "test" scene3. Enter the Play Mode4. In the Hierarchy window expand "Female... Read more
[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...
Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene012. Navigate to Assets > Textures and sel... Read more
Test Runner does not run individual Test Fixtures
To reproduce:1. Open attached project2. Open the Test Runner window3. Right-click on test fixture named 'Fixture Tests("Answer",42)'... Read more
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro:1. Open att... Read more
[PackMan] Installed packages with dependencies doesn't show dependent pa...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Open Package Manager and Install Lightweight RP (5.2.1)After Ins... Read more
[HDRP]Disabling the camera object does not clear the game view until ano...
Steps to reproduce:1. Create a new project2. Import HDRP package3. Create a new HDRP asset and set it to be used in Graphics Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used