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[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce: 1. Open the user's attached "TestAndroid.zip" project 2. Build And Run the "SampleScene" on an Android device with... Read more
Accelerator Returns Incorrect Data when Asset is imported using Custom I...
Reproduction steps: 1. Set up accelerator for this project 2. Open the attached project "repro.zip" 3. Create an empty file "a.artma... Read more
IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "bug" (Assets/bug.unity) 3. In the Hierarchy window, select t... Read more
[Android] The button is stuck on a press state when pressing the button ...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Build and install the application on a device 3. Open the... Read more
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce: 1. Open the user-submitted project 2. Open the scene "test" (Assets/test.unity) 3. In the Scene view control bar, ... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps: 1. Open the project attached 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hierarc... Read more
Crash when opening a scene when no errors are present
Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
Transform miscalculation when using NavMeshBuildSource with ModifierBox ...
How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow