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17
votes
Active

Physics.Raycast fails when a Capsule Collider at a default position is used

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Nov 21, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more

25
votes
Fixed

[iOS] Crash in UnityRepaint() when resuming the app with different lands...

iOS

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Dec 18, 2016

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Version/s: 5.5.0p2

When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more

32
votes
Fixed

Grid Gizmo is visible through the Scene Game Objects when the Post Proce...

Package: PostProcessing

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Aug 23, 2022

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Version/s: 3.1.1

How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more

20
votes
Fixed

[Android][Vulkan] Visualisation corruption occurs when rendering Particl...

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a2

How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more

31
votes
Fixed

"Inspector" tab switches to "Services" tab after 10-30 min.

Connect

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Oct 21, 2016

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Version/s: 5.5.0b8

How to reproduce: 1. Open attached project in Unity 5.5.0b8.2. Open "1" scene.3. Click on the "Cube" and wait from 10 to 30 min. Exp... Read more

40
votes
Fixed

[WebGL] A looping audio sounds different on WebGL than in the editor/nat...

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Aug 23, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more

15
votes
Fixed

Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetP...

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Oct 24, 2023

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Version/s: 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Open the attached project "PrefabUtilityLoadPrefabContentsHang.zip"2. Rename Assets/MonitoredFolder/RenameMeToFr... Read more

19
votes
By Design

[Input System] OnPointerDown sometimes doesn't get triggered when pressi...

Package: Input System

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Jul 29, 2022

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Version/s: 1.1.0-preview.2

Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more

23
votes
Fixed

Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...

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Apr 17, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more

15
votes
Won't Fix

[iOS] ReplayKit records microphone input only during the first session a...

iOS

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Unzip and open the attached project "ReplaykitBug.zip"2. Build it to the iOS platform and play the "SimpleScene"... Read more

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