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Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more
[iOS] Crash in UnityRepaint() when resuming the app with different lands...
When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more
Grid Gizmo is visible through the Scene Game Objects when the Post Proce...
How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more
[Android][Vulkan] Visualisation corruption occurs when rendering Particl...
How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more
"Inspector" tab switches to "Services" tab after 10-30 min.
How to reproduce: 1. Open attached project in Unity 5.5.0b8.2. Open "1" scene.3. Click on the "Cube" and wait from 10 to 30 min. Exp... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more
Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetP...
How to reproduce:1. Open the attached project "PrefabUtilityLoadPrefabContentsHang.zip"2. Rename Assets/MonitoredFolder/RenameMeToFr... Read more
[Input System] OnPointerDown sometimes doesn't get triggered when pressi...
Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more
Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more
[iOS] ReplayKit records microphone input only during the first session a...
How to reproduce:1. Unzip and open the attached project "ReplaykitBug.zip"2. Build it to the iOS platform and play the "SimpleScene"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used