Search Issue Tracker
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce: 1. Open user-submitted project (EditorCrashReproduce) 2. Enter Play Mode Expected result: the Editor doesn't cras... Read more
Particles get out of Particle System bounds when using Texture Sheet Ani...
How to reproduce: 1. Open attached project ("case_1107722-ParticleBug.zip") 2. Open the test scene ("SampleScene") 3. In the Hierarc... Read more
2D Collider editing resets after making changes to it when in a Prefab mode
Steps to reproduce: 1. Open attached project "2DCollidersBUG.zip" 2. Open "Human" prefab in the Hierarchy window 3. Press on "Edit C... Read more
Video stutters on playback when "Loop" option is enabled in video component
Steps to reproduce: 1. Open original project 2. Press play 3. Observe video playback Expected result: Video loops properly, plays w... Read more
Getting errors using Resources.UnloadUnusedAssets when loading assets as...
To reproduce: 1. Open attached project "UnloadUnusedBugReport.zip" 2. Open "LoadAssetBugReport.unity" scene 3. Enter Play mode Expe... Read more
Memory Leak is present in profiler's GfxDriver section
To reproduce: 1. Open the last attached project (case_1111132-NoParticlesMemoryLeak (1).zip (692.1 KB), by RichardK) 2. Build a play... Read more
[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce: 1. Open any project 2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully i... Read more
EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...
Steps to reproduce: 1. Open the original project "PrefabsBug.Unity.zip" 2. Go to Project window Assets->Prefabs 3. Double click on t... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice that the Particle System doesn't start simulati... Read more
Editor crashes when calling "StopAssetEditing" in "finally" when excepti...
How to reproduce: 1. Open the user-submitted project ("TryFinallyCatchCrash.zip") and open the "SampleScene" scene 2. Enter Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializeReference does not update references when the generic field type changes
- Memory leak when running tests in IL2CPP with System.Threading.Timer
- Tile Palette Tilemap dropdown icons are not visible
- Create New Tile Palette dropdown text is not centered and text is cut off
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit