Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0f2
Issue ID
1110221
Regression
Yes
[Android] Manifest does not correctly reflect the OpenGL version requirements
Steps to reproduce:
1. Open user attached project
2. Check the player settings and observe that Graphics API is set to OpenGLES3
3. Export the project
4. Check the \OpenGL3BugRepro\src\main\AndroidManifest.xml file and observe that it contains "<uses-feature android:glEsVersion="0x00020000" />"
Expected result: AndroidManifest.xml should contain <uses-feature android:glEsVersion="0x00030000" />
Actual result: AndroidManifest.xml contains <uses-feature android:glEsVersion="0x00020000" />
Reproduced in: 2019.1.0a12, 2018.3.0f2, 2017.4.17f1, 2017.3.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Resolution Note:
OpenGL ES 3 is added to the manifest only if minimum API is set to 18 (Android 4.3) or higher.