Search Issue Tracker
By Design
Votes
1
Found in
2017.3.0a1
2018.2.3f1
2018.3.0a1
2019.1.0a1
Issue ID
1098697
Regression
No
The Scene is saved when AssetModificationProcessor.IsOpenForEdit returns false
How to reproduce:
1. Open attached "Repro-OpenForEditBroken.zip" project
2. Make a change to the Scene
3. Save the Scene
Expected result: The Scene can't be saved
Actual result: The Scene is saved
Reproducible: 2017.4.17f1, 2018.3.1f1, 2019.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
IsOpenForEdit is not intended to prevent saving to disk, Scene locking is a feature request.