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CheckCyclicAssemblyReferences() takes a long time in projects with many ...
UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CheckCyclicAssemblyReferences() takes a very long time when there are many... Read more
Missing script disappears from Inspector until selection is changed
Steps:1. Open attached project and load "TestScene"2. Click on GameObject in Hierarchy==>It has "missing script" component3. Mini... Read more
Resizable Window resizing without holding the mouse button down after cl...
How to reproduce:1. Create a new Unity Project2. In the "Build Settings" Window, press "Player Settings"3. In the "Player Settings" ... Read more
Keys throw errors when changing to the same value as before
Steps to reproduce:1. Open a new project2. Go to Preferences->Keys3. Find a key and change it to the same as before* Expected: th... Read more
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce:1. Open the attached "Test.zip" project and open the Sample Scene2. Go to the Project folder -> Resources -> ... Read more
[Android] Application.Unload() causes a crash after multiple openings wi...
Steps to reproduce:1. Open user provided native Android application project on Android Studio2. Build & Run to a device3. Press ... Read more
Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce:1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip"2. Try to move Camera on the Z-axis away f... Read more
"ScriptableObject" triggers a warning "No script asset for..." and after...
Reproduction steps: 1. Open "BugScriptableObjectAsset.zip" project2. In the Project window "Right Click" -> "Create" -> "Gener... Read more
Input.mousePosition doesn't track right mouse click outside of game wind...
Steps to reproduce:1. Open attached project "case_1087109-dragtest.zip"2. Build and Run (on Chrome)3. Right-click and drag out of th... Read more
[Linux] Native Plugin does not work in either Editor nor Player
When trying to use Native Plugin, "DllNotFoundException" appears despite the dll files are in place and work for Windows and OSX. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12