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Won't Fix

Votes

0

Found in

2018.2.10f1

Issue ID

1086388

Regression

No

"ScriptableObject" triggers a warning "No script asset for..." and after Editor reload "ScriptableObject" doesn't compile

Scripting

-

Reproduction steps:

1. Open "BugScriptableObjectAsset.zip" project
2. In the Project window "Right Click" -> "Create" -> "Generic Actions System" -> "ARRaycastActionAsset"
3. Notice that a warning message is printed ("No script asset for ARRaycastActionAsset. Check that the definition is in a file of the same name and that it compiles properly.")
4. Save and Reload the project
5. Select the created Asset

Expected Result: The created Scriptable Object successfully compiles and is editable in the Inspector
Actual Result: The created Scriptable Object has compile errors and is not editable in the Inspector

Reproduced with: 2019.1.0a7, 2018.3.0b8, 2018.2.14f1, 2018.1.9f2, 2017.4.14f1

Note:
No compile errors are present

  1. Resolution Note:

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

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