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TextMeshPro Input Field does not accept hyphens when content type is set...
How to reproduce:1. Open project "inputfield.zip"2. Go to Build Settings (Edit>Build Settings)3. Build for the PC, Mac, iOS, or A... Read more
Editor is lagging when modifying the Scene view or Playing
How to reproduce:1. Create a new URP project2. Select any GameObject in the Scene3. Enter Play Mode and try to move/look around Expe... Read more
ArgumentException errors are thrown when calling InputSystem.onAnyButton...
How to reproduce:1. Open user attached project2. Enter Play Mode3. Press any key on a keyboard that would output a symbol Expected r... Read more
Input DualSense Detection iOS
DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more
[iOS] [URP] Visual artifacts in build when using Scriptable Renderer Fea...
How to reproduce:1. Open the attached project ("SRFBugReport.zip")2. Build And Run on an iOS device Expected result: "SimpleYellowMa... Read more
[IL2CPP] Can't build on Windows when system display language is set to T...
How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more
The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode
Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more
GameObject renaming gets cancelled when pressing Shift key and Collab Pr...
Reproduction steps:1. Open the attached project "1373687.zip"2. Open Assets > Senes > Main3. Select Any GameObject in the Hier... Read more
D3D12 fullscreen stretches to fill screen rather than maintaining aspect...
Reproduction steps:1. Open user-submitted project2. Build the project (File -> Build Settings ... -> Build)3. Run the build4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used