Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
2
Found in
2021.2.0a13
2021.2.0f1
2022.1
Issue ID
1377516
Regression
Yes
[IL2CPP] Can't build on Windows when system display language is set to Turkish
How to reproduce:
1. Set Windows display language to Turkish
2. Sign out of Windows and sign in again
3. Create a new Unity project
4. In Player Settings set the Scripting Backend to IL2CPP
5. Open Build Settings and press Build and Run
Expected result: The build is successful
Actual result: The build fails with an error:
BuildFailedException: Incremental Player build failed!
UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <12f9706bdb064a6c8a1d1b6f565a0097>:0)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <12f9706bdb064a6c8a1d1b6f565a0097>:0)
UnityEditor.WindowsStandalone.WinPlayerPostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties)
Reproducible with: 2021.2.0a13, 2021.2.1f1, 2022.1.0a14
Not reproducible with: 2019.4.32f1, 2020.3.21f1, 2021.2.0a12
Notes:
- Does not reproduce with Mono Scripting Backend
- Does not reproduce on macOS
- Can be reproduced when building for Standalone and Android platforms
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom attribute type is not preserved when inserting a template to the VFX
- InspectorElement and AnimationMode memory leak when selecting different GameObjects in the Hierarchy with the Inspector tab open
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b9
Resolution Note (fix version 2021.2):
Fixed in 2021.2.14f1