Search Issue Tracker
Fixed in 1.13.5
Votes
0
Found in [Package]
2019.4
2020.3
2020.3.7f1
2021.1
Issue ID
1373687
Regression
No
GameObject renaming gets cancelled when pressing Shift key and Collab Proxy library is in the project
Reproduction steps:
1. Open the attached project "1373687.zip"
2. Open Assets > Senes > Main
3. Select Any GameObject in the Hierarchy
4. Rename the GameObject and press Shift after
Expected result: Pressing Shift has no effect on renaming
Actual result: Pressing Shift returns the previous GameObject name
Reproduced in: 1.12.5 (2019.4.32f1), 1.13.5 (2020.3.21f1, 2021.1.27f1)
Not reproduced in: 1.13.5 (2021.2.0a1, 2021.2.1f1), 1.15.1 (2022.1.0a13)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Resolution Note (fix version 1.13.5):
Fixed in: 2021.2.0a1