Search Issue Tracker
[GLES3] Dynamic batching gives artifacts on PowerVR Rogue G6200 GPU
To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to GLES3; 3. Build and run on mobile devices with Powe... Read more
Internal error: NavMeshQuery has already been cleaned up but not deregis...
Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project 2. Open "Entry" scene 3. Find "Kingmaker" GO in the Hierarchy wind... Read more
Editor crashes with FindDataSource using CommandBuffer.DrawMeshInstanced...
How to reproduce: 1. Open attached project "DrawMeshInstancedCrash" 2. Enter Play Mode --------------- Observe the crash Reproduced... Read more
Gfx.WaitForPresent / Gfx.WaitForPresentOnGfxThread huge spikes in Profil...
Steps to reproduce: 1. Open a new project 2. Turn off vSync (Project Settings > Quality > Other > VSync Count > Don't Sync) 3. Open ... Read more
[iOS] Frameworks location is ignored when building Xcode project
To reproduce: 1. Download attached project “CHECKING.zip" and open in Unity 2. Open “SampleScene” scene 3. Observe that the iOS Fra... Read more
[Mono][IL2CPP] builds fail with unknown arguments when Managed Stripping...
Steps to reproduce: 1. Open user attached project 2. Build the game with managed stripping level enabled Expected result: the game ... Read more
ProBuilder window close any other active pop-up, e.g. Texture picker whe...
To reproduce: 1. Open attached project 2. Open the Texture picker, e.g. click the Albedo map picker on a Material 3. Make sure Textu... Read more
Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...
How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more
Gizmos are not drawn in order by distance to the camera when drawn using...
How to reproduce: 1. Open the "DrawGizmoRepro.zip" project 2. Observe the Cyan sphere gizmos (drawn in OnDrawGizmos event function) ... Read more
[IL2CPP] Building fails when a project contains Pro Builder package
How to reproduce: 1. Create a new Unity project 2. Using Package Manager, install "Pro Builder" package (tested using version 3.0.9)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution