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[Windows] Calling Undo after DeleteArrayElementAtIndex sets the values to 0
How to reproduce: 1. Download and open my attached empty project "UndoTestProject.zip" 2. Right click on "Assets" folder, select "Cr... Read more
[Vuforia][Windows] Vuforia package fails to install with "Failed to loca...
Some users get confused which path should be selected when running Vuforia installer on Windows. An error is returned when any other... Read more
Unity crashes after a deactivated child with rigidbody is unparented, it...
How to reproduce: 1. Open attached project "RigidBodyCrash.zip" and scene "HardCrash" 2. Enter Play mode 3. Unparent child called "... Read more
[ShaderGraph] Multiply Bug. Zeroing components in code generation
Generation of multiply code is zeroing out some components 1. Create a new ShaderGraph 2. add a Color node 3. feed that into a mult... Read more
[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...
Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce: 1. Create a new project 2. File > Build S... Read more
[Package Manager] In App Purchasing package disappears from Package list...
In App Purchasing package disappears from Package list on Update to 2.0.6 Steps to repro: 1. Create a new project 2. Window > Packa... Read more
Particles with large lifetime are not being removed from array when rema...
How to reproduce: 1. Open attached project (Repro.zip) 2. Make sure Start Lifetime isn't set to Infinity 3. Enter Play Mode Reprodu... Read more
"ISpriteEditorDataProvider could not be found" error is thrown when Impo...
Reproduction steps: 1. Create a new project 2. Try to add 2D SpriteShape package Expected result: Package is added without any issu... Read more
[Package Manager] Links for ‘2D Sprite’ package opens in local code edit...
Links for ‘2D Sprite’ package opens in local code editor rather than a web browser Steps to repro: 1. Create a new project 2. Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file
- GameObjects are not rendered when using a fragment shader with RWStructuredBuffer in URP