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[Caching Shader PP] Include contents found in cache precede files on dis...
Caching Shader PreprocessorInclude contents found in cache precede files on disk, even if path priority for the file on disk is high... Read more
Changing the LocalizedString on a Text Component does not update the tex...
How to reproduce:1. Open the attached project (case-1234125.zip)2. Open the SampleScene3. Enter the Play Mode4. Click on "Button1" a... Read more
[macOS] Editor crashes when trying to access audio capture devices
Reproduction steps:1. Open user attached project2. Open Scene "MiniCam" (Assets/NatDevice/Examples/MiniCam)3. Audio capture devices ... Read more
[Motion Vectors] Movecs don't work with MSAA in Forward rendering
Repro steps:1. Import the attached project.2. Open the MSAA scene3. Enter Play mode and observe the motion vectors working4. In the ... Read more
Mouse position is not in correct coordinate space when accessed from Edi...
Tested on macOS using `"com.unity.inputsystem":"1.0.0-preview.4"`. Using 2 external monitors with the Macbook lid closed. When readi... Read more
Profile Analyzer - Cut/Copy doesn't work from right-click context menu o...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Open the Profile Analyzer window4. Capture or... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
[Profile Analyzer] Marker right click Menu allows you to clear selection...
How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more
[Caching Shader PP] "Preprocess only" checkbox is not persistent
STR:1. Open any project2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled3. Select... Read more
[2D] [PSD Importer] PSD Metafile not updated when reimported
[2D] [PSD Importer] PSD Metafile not updated when reimported Steps to Repro: 1. Open the attached project2. Create animation clip wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size