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[Input System] Bindings get cleared for other Control Scheme Actions whe...
How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more
[XR Management] Links to docs, changelog, and licenses open in local cod...
Links for docs, changelog, and licenses in the package description window are opening in the local editor rather than "Web Browser" ... Read more
[Critical] Player crashes when Disposing ComputeBuffer from Finalizer
Steps to reproduce:1. Open attached project "ComputeBufferDispose.zip"2. Build and Run it3. Observe the crash Expected results: Unit... Read more
Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps:1. Open the attached project ("1232862.zip")2. Update or downgrade URP and VFX and close the project3. Reopen the... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more
Layout is not valid unless the GameView is resized
Steps to reproduce:1) Download this project https://www.dropbox.com/s/jwyhkbwh228uqft/Wrapped%20text%20is%20crushed%20after%20visibi... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce:1. Open the attached project named "Case_1235516"2. Open the Test Scene and observe an object with magenta-colored ... Read more
[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...
Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more
NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
Binary to YAML conversion error is thrown importing certain packages and...
Steps to reproduce:1. Create a new project2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets