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Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce:1. Open project "empty.zip"2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph)3. Observe the "TestSub... Read more
[macOS] Text input lags by one keystroke when inputting text in the Editor
How to reproduce:1. Open the attached project "bugRepro"2. In the Project window, right-click the Material "renameMe" and select Ren... Read more
Crash with ScanAssemblyForAttributesAndInterfaceImplementations when ope...
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes Reproducible wit... Read more
Unity crashes when opening an animation preview
Reproduction steps:1. Open user-submitted project2. Select ".._Default" GameObject In the Hierarchy3. Open Animation Window (Window ... Read more
Duplicate Key Ids are generated in the Localization Table when imported ...
Steps to reproduce:1. Open the attached project "1366174.zip"2. Select Localization>TestTable in the Project window3. Press 'Open... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps:1. Download and open the attached "My project.zip" project2. In the Hierarchy window, select the "Main Camera" ca... Read more
Selection outline is wrong when using Mask Interaction
How to reproduce:1. Open attached project2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set to... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce:1. Open the attached "case_1370665" project2. Select the URP Asset in the "Edit -> Project Settings -> Graphi... Read more
[Shader Graph] NullReferenceException is thrown when saving a Shader Sub...
How to reproduce:1. Open the user-submitted project2. In the project window, open the Shader Sub Graph "New Shader Sub Graph" (Asset... Read more
Mask Interaction doesn't work when using Default-Diffuse material with V...
How to reproduce:1. Open attached project2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction is ... Read more
All about bugs
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