Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.0.0
Issue ID
1376547
Regression
Yes
[Shader Graph] NullReferenceException is thrown when saving a Shader Sub Graph containing a Keyword or Dropdown
How to reproduce:
1. Open the user-submitted project
2. In the project window, open the Shader Sub Graph "New Shader Sub Graph" (Assets/Shaders/new Shader Sub Graph.shadersubgraph)
3. In the Shader Graph window, click "Save Asset"
4. Observe the Console window (Window > General > Console)
Expected result: No errors are seen in the Console
Actual result: A NullReferenceException error is seen in the Console
Reproducible with: 12.0.0 (2021.2.0b15, 2021.2.1f1), 13.0.0 (2022.1.0a12)
Not reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 11.0.0 (2021.1.28f1), 12.0.0 (2021.2.0b14), 13.1.0 (2022.1.0a13)
Error in the Console:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.ShaderGraph.ShaderSubGraphImporter+<>c__DisplayClass4_0.<ProcessSubGraph>b__2 (UnityEditor.ShaderGraph.ShaderStringBuilder sb) (at Library/PackageCache/com.unity.shadergraph@12.1.0/Editor/Importers/ShaderSubGraphImporter.cs:320)
-
Resolution Note:
Fixed in 13.1.0 available in 2022.1.0a13 and up
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #1374743