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Unity default "Particles/Standard Surface" Shader allocates too much mem...
How to reproduce:1. Open the attached "case_1411407" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more
Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...
Steps to reproduce:1. Create a new 3D Project2. Right-click in the Hierarchy window and select "Create Empty"3. In the Inspector win... Read more
PlatformNotSupportedException is thrown when using System.Security
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
[URP] Mask Component stops working when a Renderer Feature renders it af...
Reproduction steps:1. Open attached project "Case_1403640.zip"2. Load Scene "SampleScene"3. Observe the Game View Expected result: A... Read more
Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps:1. Create and open a new 3D (URP) core project Expected result: There are no errorsActual result: There is an err... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce:1. Open the user's attached "FTManagerTest.zip" project2. Build And Run "TestScene" Scene3. Tap on the screen if no... Read more
[UIToolkit] EditorWindow background rows sometimes disappear when the wi...
How to reproduce:1. Open the user's attached "UIMultiTreeView" project2. Open the "Windows -> MultiColumn Test Window" window fro... Read more
Crash on DestroyObjectHighLevel_Internal when undoing Spline duplication
Reproduction steps:1. Open the attached "Splined.zip" project2. Select the "Spline Buildings" GameObject3. In the Scene view enable ... Read more
'Error while downloading Asset Bundle: CRC Mismatch' error is thrown whe...
How to reproduce:1. Open the user attached "BundleCRC.zip" project2. Go to Window > Asset Management > Adressables > Groups... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version