Search Issue Tracker
Active
Votes
3
Found in [Package]
2019.4
2020.3
2021.2
2021.2.12f1
2022.2
Issue ID
1410813
Regression
Yes
First button click is not executed in editor when window focus is lost
Reproduction steps:
1. Open the user's attached project
2. Open scene 'Scenes/Scene1'
3. Enter Play mode
4. Click on the button in the middle of the screen, notice that it turns red and 'Clicked' is printed in the console
5. Focus on another window and then back on Unity
6. Click on the button again
Expected result: The button turns red and 'Clicked' is printed in the console indicating that the event is invoked
Actual result: The button turns red, but nothing is printed in the console
Reproducible with: 1.3.0 (2019.4.37f1, 2020.3.33f1, 2021.3.0f1, 2022.2.0a10)
Not repro with 1.0.0 package
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Add comment