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'Import Visibility' creates visibility animation curves on bones targeti...
Steps to reproduce:1. Download and open the attached project2. Drag testplant prefab into the scene3. Add testplant animator to the ... Read more
Error Loading class through java implementation for .NET(IKVM)
Steps to reproduce:1. Download and open the attached project2. Enter playmode Expected result: class is loaded normallyActual result... Read more
[Mac] Editor doesn't detect Facebook module,even though it's in the inst...
Repro steps: 1. Open Unity2. Open File -> Build Settings -> Facebook -> Open Download Page3. Download and install the Faceb... Read more
[Profiler]When building a development build, cannot connect with profiler
When building a development player and try to connect the profiler, the console is spammed with errors. Repro steps:1. Open attatche... Read more
When Perforce selected, some other unrelated GUI turns disabled.
To reproduce: 1. Change Version Control Mode to Perforce in Edit -> Project Settings -> Editor2. Observe other fields, which b... Read more
Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
[Shader]Material.SetOverrideTag() does not seem to work
Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more
Input gets stuck when buttons are held down and window title bar menu is...
To reproduce:1. Open attached project.2. Open and Play "Bug" scene.3. Press and hold down any button.4. Press right mouse on the win... Read more
Many classes with generated code cause editor to take a long time to ent...
To reproduce: 1. Open project, attached by user (Star Wards.zip)2. Open "Main" scene if not open2. Press Play3. Observe how long it ... Read more
Non-standalone build target projects change to Standalone when upgrading...
Steps to reproduce:1. Create a new project in Unity 5.4 or 5.52. Change build target to iOS3. Add a Sprite to the assets4. Close Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone