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[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...
Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more
WebGL build fails and throws System.TypeInitializationException when bui...
How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more
Parameterized Test using "TestCase" attribute is not working on WebGL pl...
How to reproduce:1. Open the user attached "WebGLTest.zip" project2. Change your build target to WebGL, File -> Build Settings3. ... Read more
"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
[HUB 3][HUB 2][Win11] It's not possible to Uninstall Editor with all of ...
To reproduce:1. Open Unity Hub and Install 2021.2.1f1 with all of its Modules2. Open project on the newly installed Unity version an... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
[DirectX12] Objects are not lighted in Game view when using SEGI system ...
Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more
"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...
Reproduction steps:1. In Unity Hub, create new URP Template Project2. Once project opens, observe Console window3. If issue does not... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > Resources > "Test Array In Array"3. In the ... Read more
Input System callbacks are not unregistered when a key is released
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more
All about bugs
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Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used