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Fixed in 2017.2.X

Votes

0

Found in

2017.1.0b2

Issue ID

906433

Regression

No

Non-standalone build target projects change to Standalone when upgrading the project from version 5.4 & 5.5 to 2017.1

Deployment Management

-

Steps to reproduce:
1. Create a new project in Unity 5.4 or 5.5
2. Change build target to iOS
3. Add a Sprite to the assets
4. Close Unity
5. Open the project on Unity 2017.1
6. Enter build settings windows

Expected result: build target stays iOS
Actual result: build target is switched to Standalone

Reproduced on: 5.4.5p1, 5.5.3p2 (upgrading to 2017.1.0b4)
Did not reproduce on: 5.6.0p4

Note: Unity's Main window name still states it's "iPhone, iPod Touch and iPad" while in 2017.1, but build settings shows standalone as the build target

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