Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b4
Issue ID
908930
Regression
Yes
[Profiler]When building a development build, cannot connect with profiler
When building a development player and try to connect the profiler, the console is spammed with errors.
Repro steps:
1. Open attatched project
2. Make sure development build is ticked and autoconnect profiler is on
3. Make a build and run
Expected results:Profiler should connect and start profiling
Actual results:Console is spammed with error 'Non matching Profiler.EndSample (BeginSample and EndSample count must match)'
Repros in Unity 2017.1.0b4
Does not repro in Unity 2017.1.0b3
-
CorryStHaggen
Dec 22, 2022 08:19
It seems to me that without a large budget, it is unlikely that you will be able to compete with those trading platforms that are already on the Internet ... Although .. You can try.
-
Barns12
Dec 22, 2022 08:06
What do you think about developing your own trading platform? Is it worth trying to create something of your own, or will it not be possible to compete with existing platforms? Interested to know your opinion.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
This is a duplicate of issue #908131