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ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce: 1. Open any project 2. Open Build Settings and select Android in the left menu Expected result: No errors in the ... Read more
LightProbeManager asserts are thrown when loading scenes additively
Steps to reproduce: 1. Clone and open Adventure - Sample Game project (link in the comments) 2. Open Persistent scene 3. Enter Play... Read more
Oculus Quest thumbstick upon release returns to zero values relatively s...
Reproduction steps: 1. Open the attached project "Oculus_joystick.zip" 2. In Assets/Scenes open SampleScene 3. In Window -> Analysis... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps: 1. Open the attached user's project "ScrollRectTest.zip" 2. Build the project for Quest 1/2 and start the appli... Read more
Input System doesn't detect user input when 2nd user joins
How to reproduce: 1. Open the user attached "TestInputSystem.zip" project 2. Enter Play Mode 3. Press Enter to connect to Player 1 4... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps: 1. Open the "spriteAtlasV2" project 2. Click "Test" asset in the Asset folder 3. In preview within Inspector sel... Read more
Particles don't render on a Windows Player that is built from the Linux ...
How to reproduce: 1. Open the attached project (1426494.zip) on the Linux Editor with Windows support installed 2. Open the "particl... Read more
[VFX Graph] InvalidOperationExceptions are thrown when creating Systems ...
To reproduce: 1. Download the attached project "My project (42).zip" and open it in Unity 2. Open the "OutdoorsScene" scene 3. Open... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce: 1. Create a new HDRP project 2. Open Window -> Analysis -> Profiler(standalone process) 3. Notice that "HDRP Mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
- Particle Effect window buttons overlap with other UI elements when opened in Editor