Search Issue Tracker
Fixed
Fixed in 2022.3.64f1, 6000.0.52f1, 6000.3.0a1
Votes
0
Found in
2022.3.62f1
6000.0.49f1
6000.1.3f1
6000.2.0b1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-105177
Regression
No
Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
Steps to reproduce:
- Create a new Unity project using Universal 3D template
- Create a new Shader Graph (Assets > Create > Shader Graph > URP > Lit Shader Graph)
- Click the "Open Shader Editor" button in the Inspector window
- Click the right side of the triangle button all the way to the right side of the Shader Editor window
- Observe the Shader Editor window
Actual results: The dropdown does not open if clicked on the right side of the button
Expected results: The dropdown opens when clicked anywhere on the button
Reproducible with versions: 6000.0.49f1, 6000.1.3f1, 6000.2.0b1
Tested on (OS): macOS Silicon Sequoia 15.3
Notes:
- The click animation is played on the button, but the dropdown does not appear
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
Resolution Note (fix version 6000.3.0a1):
Shadergraph: Addressed an issue where the far right toolbar dropdown was sometimes difficult to interact with.