Search Issue Tracker
Won't Fix
Won't Fix in 1.4.X
Votes
0
Found in [Package]
1.4.1
Issue ID
OXRB-31
Regression
No
Oculus Quest thumbstick upon release returns to zero values relatively slower on OpenXR
Reproduction steps:
1. Open the attached project "Oculus_joystick.zip"
2. In Assets/Scenes open SampleScene
3. In Window -> Analysis open Input Debugger
4. With Quest Link enabled enter Play Mode
5. In Input Debugger select OculusTouchControllerOpenXR
6. Scroll to the thumbstick values and move the Oculus controller thumbstick to the very right (1.0, 0.0) or left (-1.0, 0.0)
7. Release the thumbstick and observe its values in the Input Debugger
8. In packages change to Oculus XR Plugin and enable it in project settings
9. Repeat steps from 4 to 7
Expected result: Controller's thumbstick moves back to (0.0, 0.0) after releasing in OpenXR and Oculus XR Plugin almost immediately
Actual result: Controller's thumbstick returns to zero slower in OpenXR
Reproducible with: 1.2.8 (2020.3.31f1), 1.3.1 (2022.2.0a12), 1.4.1 (2020.3.33f1, 2021.3.1f1, 2022.1.0f)
Couldn't test with: 2019.4.38f1 (OpenXR package is not available)
Notes:
- As the difference (4-7 frames) is relatively hard to notice, recording both tests might be needed to compare (or watch the videos attached)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.4.X):
There are no fixes planned for this Bug