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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2021.3.51f1
2022.3.62f1
6000.0.49f1
6000.1.3f1
6000.2.0b1
Issue ID
UUM-105168
Regression
No
Particle Effect window buttons overlap with other UI elements when opened in Editor
*Steps to reproduce:*
# Create a new Unity project using Universal 3D template
# Create a new Particle system (GameObject > Effects > Particle System)
# Select the newly created Particle System in the Hierarchy window
# Click the "Open Editor..." button in the Inspector window
# Resize the window to be smaller or dock the window and resize
# Observe the "Optimize" and "Remove" buttons
*Actual results:* The "Optimize" and "Remove" buttons overlap with other UI elements
*Expected results:* No UI elements overlap
*Reproducible with versions:* 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1
*Tested on (OS):* macOS Silicon Sequoia 15.3
*Notes:*
* This is very noticeable when there are more Particle Systems and the Particle System slider is all the way to the right
* Very noticeable when the window is docked and smaller than the minimum width for undocked window
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