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[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps:- In attached project, open SpriteShapeFlicker sce... Read more
[2D][Sprite Atlas] Atlased sprites with different secondary texture orde...
[2D][Sprite Atlas] Atlased sprites with different secondary texture order not batched in 2021.2 Note: Batching works fine for 2022.1... Read more
[Splines] "Identifier uniqueness violation" warnings are logged when imp...
How to reproduce:1. Create a new project2. Install Splines package3. Import Splines package samples4. Observe the Console window Exp... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce:1. Open the attached "1397475_Repro.zip" project2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMesh"... Read more
Unity Player is using integrated GPU instead of dedicated when using Uni...
How to reproduce:1. Create a new project2. Navigate to File > Build settings3. Switch to Universal Windows Platform4. Click Build... Read more
[Linux] Creating certain template project fail during creation before Un...
Repro steps:1. Create a new project using a template (3D(HDRP), 3D Sample Scene (HDRP), Cinematic Studio) Actual: The project doesn'... Read more
Dragging a Sprite into the Scene View causes a flickering image of the S...
How to reproduce:1. Open the attached project from "1402216sprites.zip"2. Open Scene "SampleScene"3. From Project Browser drag "Asse... Read more
Script is stuck in a compilation loop when generating code with Initiali...
How to reproduce:1. Open the user's attached project2. In the Project window, under the Assets folder, right-click the "Generator" o... Read more
Inconsistent ContactPoint placement when using OnCollisionEnter
1. Open project "PhysicsBugs.zip"2. Enter Play Mode3. Press the spacebar and observe the view Expected result: Contact points are in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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