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TextMesh Pro causes MissingComponentException if using non-ASCII characters
How to reproduce:1. Open user-submitted project (BugReportColorPicker.zip)2. Open the SampleScene3. Enter Play Mode and click on the... Read more
[VCS] -vcsMode CLI argument modifies project settings file, need a way t...
Reproduction steps:1. Open attached project "CLI.zip" folder, ./Project Settings/EditorSettings.asset2. Observe line 7, "m_ExternalV... Read more
VFX parameters are not set when the gameobject is immediately deactivate...
How to reproduce:1. Open attached project "VisualEffectsNotUpdating.zip" and scene "SampleScene"2. Enter Play mode3. In Hierarchy wa... Read more
[VFX] [Mac] Create node window doesn't close unless a node is created
Create node window doesn't close unless a node is created and remains open even if the VFX editor is closed Steps to repro:1. Create... Read more
Bug Reporter title shows search results from Asset Store
Reproduction steps:1. Create a new project2. In the "Help" context menu open the Bug Reporter3. In the Title field enter "Image" Exp... Read more
BeginCameraRender method is one frame behind the BeginFrameRender method...
How to reproduce:1. Open the attached project2. Open the "SampleScene" from the Assets folder3. Make sure that the Scene window isn'... Read more
"Long Running Job detected" errors are thrown when Shader Variants / Mat...
How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more
You do not have entitlements for this package is thrown when package man...
How to reproduce:1. Create a new project2. In Editor, open "Window" -> "Package Manager"3. in Package Manager, observe listed pac... Read more
[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...
How to reproduce:1. Download the user's attached Compute Shader2. Create a new project with the default 3D template3. Import the Com... Read more
[SRP Batcher] Objects do not use Indirect lighting when batched and draw...
How to reproduce:1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip"2. Start Play mode3. Inspect colors of the cube grid Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open