Search Issue Tracker

Won't Fix

Votes

0

Found in [Package]

8.0.1

Issue ID

1228595

Regression

No

[SRP Batcher] Objects do not use Indirect lighting when batched and drawn using BatchRendererGroup

Package: Scriptable Render Pipeline Core

-

How to reproduce:
1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip"
2. Start Play mode
3. Inspect colors of the cube grid

Expected result: Left-most cubes are dark, right-most cubes are bright
Actual result: All cubes are dark

Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5
Could not test with: 2017.4, 2018.4 - BatchRendererGroup not supported

Reproducible with package versions: HDRP and URP 7.1.8, 7.3.1, 8.0.1

Notes:
1. Does not reproduce on the built-in pipeline
2. Same behavior with ambient Light Probe - without baked Light Probes present
3. Manually adding Light Probe data to MaterialPropertyBlock does not have any effect

  1. Resolution Note:

    BatchRendererGroup API will be fully supported by SRP Batcher through Hybrid Renderer v2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.