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Won't Fix
Votes
0
Found in [Package]
8.0.1
Issue ID
1228595
Regression
No
[SRP Batcher] Objects do not use Indirect lighting when batched and drawn using BatchRendererGroup
How to reproduce:
1. Open 'SampleScene' from "BatchRendererGroupSH_HDRP.zip"
2. Start Play mode
3. Inspect colors of the cube grid
Expected result: Left-most cubes are dark, right-most cubes are bright
Actual result: All cubes are dark
Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5
Could not test with: 2017.4, 2018.4 - BatchRendererGroup not supported
Reproducible with package versions: HDRP and URP 7.1.8, 7.3.1, 8.0.1
Notes:
1. Does not reproduce on the built-in pipeline
2. Same behavior with ambient Light Probe - without baked Light Probes present
3. Manually adding Light Probe data to MaterialPropertyBlock does not have any effect
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Resolution Note:
BatchRendererGroup API will be fully supported by SRP Batcher through Hybrid Renderer v2