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0
votes
Fixed

[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more

0
votes
Fixed

Editor crashes on GetComponentsInChildren<Entity> method

Scripting

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Oct 08, 2018

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Version/s: 2018.2.11f1

How to reproduce:1. Download and open user's attached project "ShitGame.zip"2. Play the scene "Level0"3. Complete the level by reach... Read more

0
votes
Fixed

Crash on SpriteAtlas::Add when passing array of nulls to SpriteAtlas.Add

2D

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Oct 09, 2018

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Version/s: 2018.2.6f1

How to reproduce:1. Open the "SpriteAtlas_Add_Crash.zip" project2. Press Station -&gt; Sprite Editor Actual result: Unity crashes. R... Read more

0
votes
Won't Fix

Objects are displayed flat white when rendering with Elastic GPU

Windows

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Oct 02, 2018

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Version/s: 2018.2.10f1

Reproduction steps: 1. Open "LightingSandboxBasic.zip" project2. Look at the Scene Game Objects Expected Result: Objects are rendere... Read more

2
votes
Fixed

Reflection probes missing a render pipeline hash and not rebaking in aut...

Package: Scriptable Render Pipeline Lightweight

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Nov 06, 2018

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Version/s: 5.0.0

Steps to reproduce: 1. Create a new project with the LWRP template2. Upgrade LWRP to 5.0.03. Let it upgrade and bake lighting Result... Read more

0
votes
Won't Fix

Changing an existing array type from "string" to "Color" turns some of t...

Themes

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Nov 05, 2018

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Version/s: 2018.1.0a6, 2018.2.14f1

How to reproduce:1. Open the user-submitted project ("PixelPerfect.zip")2. In the Hierarchy Window click on the "ReadyToReproduceBug... Read more

0
votes
By Design

Rect of instantiated rect transform is only resized on second frame

uGUI

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Nov 05, 2018

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Version/s: 2018.3.0a11, 2018.3.0b9, 2019.1.0a1

Steps to reproduce: 1. Open attached project2. Open scene SampleScene3. Run it4. In console, notice that there's one RectTransform r... Read more

0
votes
Fixed

Unity displays millions of lines of shader source in Editor log when the...

Graphics - General

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Nov 02, 2018

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Version/s: 2018.2.6f1

During builds for PS4 and PC, if the Shader Compiler fails, the entire shader source is output into the build log for each variant t... Read more

0
votes
Fixed

[UWP] App triggers an exception when resizing UWP window after exiting X...

Universal Windows Platform

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Nov 02, 2018

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Version/s: 2018.2.6f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project4. Open Visual Studio Solution5. Build Visua... Read more

0
votes
Won't Fix

Dynamic UI elements are not loading/showing in Builds

Graphics - General

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Nov 05, 2018

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Version/s: 2018.3.0a6, 2018.3.0b9

To reproduce: 1. Download the attached project "junglerunner2d 2018.3.zip" and open in Unity2. Open "MainMenuUI" scene3. Enter Play ... Read more

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