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Sequential shader compilation significantly slows down AOV capture when ...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Open Window > General > Rec... Read more
[HDRP APV] Reflections look over exposed while normalization is enabled ...
Repro:1) Open the project APV branch. https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Open main scene and load Day scene3) Bake l... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce:1. Open a new or existing project2. Create a Cube GO in the scene and select it so the components are visible in ... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more
NullReferenceException is thrown when hovering with any Object over the ...
How to reproduce:1. Open the user's attached "UI Toolkit ET" project2. Open the "Windows -> UI Toolkit -> Samples" window from... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps:1. Create a new project2. Enter Play Mode3. Try switching to the Scene Window tab Actual: Game Window is maximizedExpect... Read more
Light probes lose lighting in Play mode and builds
Reproduction steps:1. Open the user's project2. Generate Lighting in the Lighting window3. Play the "Bug Demo" scene4. Watch both Sc... Read more
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more
Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...
Steps to reproduce:1. Open the user attached "DedicatedServerCollisionTest.zip" project2. In Toolbar select File > Build Settings... Read more
[Memory Profiler] Long names in section details clips
Reproduction steps:1. Open the "1401535.zip" attached project2. Open Window > Analysis > Memory Profiler3. Select the "Test" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera