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InvalidOperationException raises while creating a variant from script se...
1. Open attached project2. Click "Test->Run" menu item3. Open "Variant" prefab asset4. Delete "Variant" prefab asset5. click "Tes... Read more
Objects' visibility cannot be toggled off in Hierarchy window when Hidde...
To reproduce:1. Open any project2. Make sure Hidden object are set to visible3. In Hierarchy window, try changing the visibility of ... Read more
[macOS] Shift and mousewheel does not adjust the Stamp Height value for ...
How to reproduce:1. Create a new Unity project2. Add a GameObject > 3D Object > Terrain3. Select the 'Paint Terrain' option on... Read more
Cloth Constraint Paint Brush does not appear/work when editing Constrain...
How to reproduce:1. Open attached "ClothSimBlender" project and load Test scene2. In Hierarchy select DesparoFBX/Mesh_Cape object an... Read more
The MaterialEditor inspector becomes increasingly laggy the more managed...
How to reproduce:1. Download and open user's attached project "UnityMaterialEditorBug.zip"2. Select the "Editing Values Extremely La... Read more
Cloth Constraints are not updated within Bounds when changing Root Bone ...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more
Editor slows down when editing Cloth Self/Inner Collision points
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more
Cloth Constraints Brush is choppy updated when hovering over the selecte...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more
[LWRP][XR] Display in headset is Y-flipped when using single pass instan...
How to Reproduce:1) Create a new project.2) Add all necessary packages to run Lightweight RP 5.1.0. Do not add the Post Processing p... Read more
[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...
Repro steps:1. Open attached project2. Build and Run on MacStandalone3. Play Actual: Some graphical corruption/stripes move through ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window