Search Issue Tracker
[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...
How to reproduce:1. Open the attached project ("case_1220688-UMAProject.zip")2. Set the build target to WebGL3. Build Player Content... Read more
[Addressables] GameObject Animators become not valid when instantiated v...
Reproduction steps:1. Open the provided project "case_1223207-steel-flood.zip"2. Enter Play Mode3. Press "ESC" -> "Quit to menu" ... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more
[HDRP][Templates] - Line Endings are not set to OSNative by default when...
When using the HDRP Template, line endings will be set to Unix or Windows depending on the version of Unity you are using. This sett... Read more
[Profile Analyzer] Not enough room to display large Frame Ranges when Co...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[Profile Analyzer] Console warning when using Compare and clicking the F...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[Package Manager] Unable to uninstall cinemachine package
-NullReferenceException error is thrown on selecting installed cinemachine package.-Unable to select installed cinemachine package t... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce:1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene2. Notice that the tree has n... Read more
Sprite becomes offset from 2D Animation bones when undoing last 2D Anima...
How to reproduce:1. Open the attached project "testingoproject"2. Open the Scene "HazelScene"3. Move a bone of the "HazelIK Variant"... Read more
[Universal RP][Templates] Line Endings are not set to OSNative by defaul...
When using the Universal RP Template, line endings will not be set to OSNative. This setting should be set to OSNative by default un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open