Search Issue Tracker
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps:1. Open the attached project "test_bug.zip"2. Build and Run on a device3. Observe the Base and Overlay cameras on... Read more
Standalone Profiler freezes when Cinemachine is installed
Reproduction steps:1. Create a new project2. Install Cinemachine3. Open Profiler (Standalone Process) [Window > Analysis > Pro... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps:1. Open the attached project2. Enter Play mode Expected result: Both plane textures are identicalActual result: P... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce:1. Create a new project2. Create any 2D object (e. g. Image)3. Click Scale constraint button on Rect Transform Expe... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce:1. Create a new project2. Install ShaderGraph through the Package Manager3. Create a new ShaderGraph and open it4... Read more
Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps:1. Create a new project2. Create an empty GameObject and add "Player Input Manager" Component3. In the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal