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Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce:1. Open the "UnityShaderBug.zip" project2. Go to File>Build Settings3. Choose iOS and build4. Open the built pro... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice2. Open CornellBox scene... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[Addressables] LoadAssetAtPath method null exception is unhandled when l...
Reproduction steps:1. Create a new project2. Install the Addressables package: Window > Package Manager > Search for "Addressa... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce:1. Open the project "LTSBugs.zip"2. In the Project window select "icon_camera 1"3. Hold the shift button and press ... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
"NullReferenceException" error is displayed in the Console window when r...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Assets > "bug.scene"3. In the Hierarchy window s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing