Search Issue Tracker

Fixed in 2018.3

Fixed in 2019.1

Votes

0

Found in

2018.3.0b5

Issue ID

1093869

Regression

No

Crash on object:runtime_invoke_void__this__ after calling Null.Equals inside Try statement and Debug.Log in Finally statement

Mono

-

How to reproduce:
1. Open the "Try_Crash_Repro.zip" project
2. Open the "SampleScene.unity"
3. Press Play

Actual result: Unity crashes.

Reproducible with: 2019.1.0a10, 2019.1.0a1, 2018.3.0b11, 2018.3.0a1, 2018.2.16f1, 2018.2.0a1, 2018.1.9f2, 2018.1.0a1, 2017.4.16f1.

Notes:
The crash is ONLY reproducible if:
1. There is no catch { } section.
2. There is Debug.Log() in the Finally { } section.
3. There is String.Equals() inside the Try { } section and the String is Null.

------------------------------
Fixed in 2019.2.0a3, 2019.1.0b3, 2018.3.5f1.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.