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0
votes
By Design

[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...

Vulkan

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Sep 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'TURP.zip'2. Build and Run the application on an Android device3. When the app ... Read more

0
votes
Fixed

Directional shadow gets cut with certain aspect ratios and camera projec...

Graphics Device Features

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Sep 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user's the attached project "ShadowClip.zip"2. Enter Game mode3. Resize the viewport to a square Expected... Read more

0
votes
Won't Fix

[Scripting Graph] Lock icon button doesn't affect Script Graph

Package: Visual Scripting

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Sep 30, 2021

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Version/s: 1.7.3

How to reproduce:1. Open the user's attached project2. Click on the "New Script Graph" in the Project window3. In the Inspector wind... Read more

0
votes
By Design

SetConstantBuffer resets to default when reimporting the script in the P...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Demo.zip"2. Open "BugDemo.unity" Scene3. In the Hierarchy window select the sphere ... Read more

0
votes
By Design

Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE

Mono

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Sep 20, 2021

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Version/s: 2021.2.0a18, 2021.2.0b12, 2022.1

Steps to reproduce:1. Open the attached "case_1367206_repro" project2. Select any version of Rider IDE in Edit > Preferences >... Read more

0
votes
Not Reproducible

Editor crashes on fbxsdk::FbxLayerElementArray::InsertAt when importing ...

Asset - Importers

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Aug 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("obj_test_v1.zip") folder with a file browser2. Delete the Library folder3. Open th... Read more

0
votes
Duplicate

InputAction class's variable names are replaced with "Input Action" when...

Package: Input System

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Sep 30, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project "InputSystemBug.zip"2. Open the "SampleScene" scene3. Select the "Click Me" GameObject... Read more

0
votes
Fixed

Crash on ComputeShader::DispatchComputeShader when attempting to bind Te...

Shader System

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Sep 14, 2021

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Version/s: 2021.1.0a1, 2021.1.18f1c1, 2021.2, 2022.1

How to reproduce:1. Open the attached project from "ImmenseTerrainProject.zip"2. Enter Play Mode Reproducible with: 2021.1.0a1, 2021... Read more

0
votes
Fixed

Crash on an out of memory error when running Play Mode on Metal MacOS

Metal

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Sep 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project from "Aurelia.zip"2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.20f... Read more

0
votes
Fixed

Screen space refelctions not working when the graphics API is set to Ope...

Package: PostProcessing

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Sep 25, 2021

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Version/s: 3.1.1

How to reproduce:1. Open the user attached project (reflectionSample.zip) and make sure the "SampleScene" is open2. In the Scene vie... Read more

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