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Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Press Add Open Scenes4. Build and Run th... Read more
[2D][Tilemap] Flipped tiles are grayed out when the Tilemap Focus On dro...
How to reproduce:1. Open the attached project "tileRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Open th... Read more
Problem with GetDimensions method HLSL -> GLSL conversion
When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
Scene Build Index can't be found from test runner
How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps:1. Open the attached project "GreenRed.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play Mode Expec... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce:1. Create a new project2. Undock the Scene window from the Editor and make it fullscreen3. Open another app from th... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro:1. Open Editor.2. Open Unity Search (Ctrl+K)/(Edit-> Search All).3. Resize the window to decrease it's width.4. Type 'h:' a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects