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[iOS][2018.4] Canvas elements are not rendered when Post Processing is e...
How to reproduce:1. Open the user-supplied "PostProcessingIOS" project2. Build for iOS and deploy it3. In the application, toggle th... Read more
Calling AssetDatabaseExperimental.SetImporterOverride on a new asset tha...
Steps to reproduce: 1. Open attached project "importer_crash.zip"2. In project window, duplicate "t" asset- Editor either freezes or... Read more
[HDRP] Scene View is not rendered when MSAA within Forward is enabled an...
Reproduction steps:1. Open the project from the attached file "1230778.zip"(link in edit)2. Go to Project Settings > HDRP Default... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps:1. Open attached project2. Build and Run on Android3. Notice the sound playing in the app4. Connect a bluetooth speaker ... Read more
[XR][XRSDK][Oculus Quest][IL2CPP] Black screen appears on launch in apps...
Repro steps:1. Open QA attached project "repro_1227107"2. Make sure IL2CPP is enabled3. Build and Run4. App launches and skybox is s... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps:1. Open attached project ("OculusUsagesReprop.zip")2. Build and Run on a Quest/Rift3. Touch the left trigger4. Touch the... Read more
Project fails to build from commandline when building to other platform
How to reproduce:1. Download and unzip the folder (link is in the edit)2. Open the folder -> Edit both .bat files Editor path to ... Read more
Preview icons in Project Window are different from Inspector Preview Win...
How to reproduce:1. Open user attached project "UnityTextureImporterBug.zip"2. Observe Preview icons in Project Window and Preview W... Read more
[Profile Analyzer] Marker Details revert to ordering by "Median" column ...
Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marke... Read more
Unclear error (The file '' seems to have merge conflicts...) is thrown w...
How to reproduce:1. Open the attached 'project-1228574.zip' project2. Open the 'GameObject' prefab with a text editor3. Add '<<... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components