Search Issue Tracker

0
votes
By Design

Miscellaneous, Material Validation settings are not displayed in the Dra...

Scene/Game View

-

Mar 07, 2020

-

Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Create a new URP project2. Expand Draw Mode dropdown and observe its options3. Set Layout to Default4. Expand Dr... Read more

0
votes
By Design

CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...

Profiling

-

Feb 13, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more

1
votes
Fixed

[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...

Package: Scriptable Render Pipeline Universal

-

Mar 10, 2020

-

Version/s: 7.2.0

Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more

0
votes
Fixed

[Metal][iOS] Shader does not compile and does not throw errors when appl...

Metal

-

Feb 27, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Download the package "weathermaker.unitypackage" from the Google Drive link and import it to a new Unity project... Read more

3
votes
Fixed

GetPreloadData crash when loading Asset Bundles

Asset Bundles

-

Mar 17, 2020

-

Version/s: 2018.3, 2018.3.8f1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Run Sample scene3. Press `prepare` button` and press the `trigger` button Expecte... Read more

1
votes
Duplicate

[iOS][A8] Only transparents are rendered with URP

Package: Scriptable Render Pipeline Universal

-

Mar 17, 2020

-

Version/s: 7.3.0

To reproduce:1. Clone https://github.com/Unity-Technologies/UniversalRenderingExamples2. Build 'UnityOcclusionDemo' scene for iOS pl... Read more

0
votes
Fixed

BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...

Package: Burst

-

Mar 05, 2020

-

Version/s: preview.7 - 1.3.0

Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more

0
votes
Fixed

"Failed running" errors when building with IL2CPP

IL2CPP

-

Mar 16, 2020

-

Version/s: 2019.3.4f1, 2019.3.5f1

Steps to reproduce:1. Open User-supplied project2. Build on Win IL2CPP Expected: build succeedsActual: build fails Reproduced in: 20... Read more

0
votes
Fixed

[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project

Package: Oculus XR Plugin

-

Mar 09, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Repro steps:1. Open QA attached project "repro_1226236"2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin to ... Read more

1
votes
Fixed

Unity Editor freezes/crashes when opening a specific Scene

Scene Management

-

Mar 16, 2020

-

Version/s: 2017.4, 2018.4, 2019.2.14f1, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.