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Texture2D.GetPixel(s) does not work on HDR formats
5.0 added Texture2D HDR formats (RGBAFloat etc.), and made SetPixels + ReadPixels work on it.But GetPixel(s) does not! Read more
Highlight in Chrome looks wrong
Highlight in Chrome looks wrong - please see the two attached screen shots for details. The screen shot from Firefox shows, how I wo... Read more
Wrong style of the text under images(1D Blending)
Wrong style of the text under images(1D Blending) 1. What happened 2. How we can reproduce it using the example you attached1 Open l... Read more
Wrong style of the text under images(2D Blending)
Wrong style of the text under images(2D Blending) 1. What happened 2. How we can reproduce it using the example you attached1 Open l... Read more
Using Animation Editor content issues
Unity 5.0.0b20/Editor/Data/Documentation/en/Manual/animeditor-UsingAnimationEditor.html a) the previous/next buttons are not introdu... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Animation Clips docs missing bullet points
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationClips.html missing bullet points under section Animation Created and Edi... Read more
Animation View Guide docs contains a misleading link
Issue with the link at:Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationEditorGuide.html "Animation Import" link goes to ... Read more
SamsungTV.TouchPadMode.Mouse cursor doesn't appear
Intermittent bug. The cursor didn't appear the first time I booted the attached project up on the 2014 Premium TV. Also tried 2014St... Read more
STV Connection timeouts frequent
Intermittent bug. I've seen this bug (see screenshot "Console") a few times a day with 5.0b20 and b21, appears on all TVs and with v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty