Search Issue Tracker
[Android] Build fails when the generated OBB file is larger than 2GB
Reproduction steps: 1. Download and open the provided project 2. Make sure "Split Application Binary" is enabled (Edit -> Project Se... Read more
NavMeshAgent oscillates across a point of NavMesh when moving close to e...
How to reproduce: 1. Open user-submitted project (NavMeshBug.zip) 2. Open the NavigationBug scene 3. Enter Play Mode and watch the a... Read more
[Crash] Color space uninitialised can be set via C# script but built sta...
Steps 1.Switch to color space uninitialised (using C# editor script, like attached example) 2.Save project (to ensure serialized cha... Read more
[UX] [Color space] Cancel button greyed out when switching color space
Steps 1. open a project (ideally lots of textures) 2. switch color space in project settings > player settings > other settings Exp... Read more
GUILayout FlexibleSpace and ScrollView doesn't work in the Inspector whe...
How to reproduce: 1. Open the user attached project (FlexibleSpaceTest-2019-4-06-NotWorking.zip) 2. In the Project window go to "Ass... Read more
Wire gizmos not visible from a distance
How to reproduce: 1. Open the user's attached 'Gizmos Bug.zip' project 2. From the 'Scenes' folder open the 'SampleScene' Scene 3. Z... Read more
[Linux] HDRP Project crashes Editor with "(Unknown)" entries in the stac...
How to reproduce: 1. Open the user attached project (StarLightLantern.zip) 2. In the Project window go to "Assets > Scenes" and open... Read more
Blend shape normal shading is wrong around bends
How to reproduce: 1. Open attached project "DigitalDouble.zip" 2. Enter Play Mode 3. Pause Play Mode 4. Advance frame by frame while... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce: 1. Create a new project with the High Definition RP 2. Set the Graphics API to Vulkan (Edit -> Project Settings ->... Read more
The rendered Texture of the Object is corrupted when the Object's Model ...
How to reproduce: 1. Open attached "MirroredTangentsIssue.zip" project and SampleScene scene 2. Enable the 2D Scene view 3. Double c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector